#ifndef  _CTESTWND_H_
#define  _CTESTWND_H_

#include "CArkWnd.h"
#include "CGuiNavigate.h" 
#include "CMapSkim.h"

class CTestWnd : public CArkWnd
{
public:
	CTestWnd();
protected:
	virtual LRESULT WndProc( UINT , WPARAM, LPARAM ); 
	void            DrawWndBackground();
	void            OnChildCreate();
	void            CalPlayerPosInWnd( int& xWnd, int& yWnd, int xPos, int yPos );

public:
    RECT          m_rcPlayer;
	int           m_xPos;
	int           m_yPos;	

	//CGuiNavigate  m_map;
	string        m_sFile;

	
};


class CStrechWnd : public CArkWnd
{
public:
	void           Init( bool bBig );
	bool           m_bBig;
	WND_IMAGE_LIST il;

protected:
	virtual LRESULT WndProc( UINT , WPARAM, LPARAM ); 

	
	void            DrawWndBackground();
};



#endif